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YESTERDAY'S RESULTS: LAST MATCHES PLAYED: .:: Serious Fun -vs- United Nation Elite™: 0 - 3 ::. UPCOMING MATCHES: .:: BERNER BRIGADE -vs- From Ashes Rise ::. .:: =ASGARD= -vs- Underground Elite Army ::. .:: BERNER BRIGADE -vs- YAKUZA ::. .:: BERNER BRIGADE -vs- YAKUZA ::. .:: =ASGARD= -vs- Underground Elite Army ::.
Rules
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CLICK HERE TO DOWNLOAD RULES.DOC
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RULES

www.cod360league.com

League Cup “Preliminary”

Every team have to read and accept the rules written by European Call of of Duty League STAFF (Cod360league.com).
All the official information about our league can be found on
www.cod360league.com, other info on other site are not official and not reliable.

What are “Preliminary”?

 

 

Preliminary are friendly matches on www.cod360league.com. All the matches have to be played in the game modes written in this document. Every match will give points to a clan. (see  SCORES at the end of the document for more info). Teams with best score will be divided among the Season 1 divisions. Season 1 will start on January 2008.

A clan leader has to use the forum to arrange a match. He has to choose only a game mode (TDM or S&D), not both.

 

FRIENDLI MATCHES

 

A clan leader can arrange a 6vs6 - 7vs7 - 8vs8 or 9vs9 match. But if a clan shows-up at the match with only 6 players, then the match must to be played 6vs6.

A team has 20 minutes to show-up and be ready to start the match with at least 4 players. If this doesn’t happen, the clan leader must report it on the forum topic where the respective teams arranged the match.

 

Matches are conducted on 3 maps (played in TDM or S&D), one map chosen by a clan, another by other one and last map is “map of the week”. The Map of the week will be chosen by our staff every week.

Maps must be picked on the match topic in the forum.

 

There are no limits to play matches during a week. Only a clan leader can arrange a match.



Every match will be added to the ladder in upcoming matches. At the end of the clan war, the clan leader of the losing team has to report the loss from his profile page. He will report the final score and the MVP for all maps played. There is a 12 hour time limit to report a loss and the winning clan leader has to confirm the score, in the    topic on the forum.

After the match both clan leaders will report feedback on other clans (it won’t be public) from their respective profile pages and leave comments regarding any kind of problems that occurred during the match (only staff will read these comments and it is optional to leave them).

 

 

SETTINGS

 

For all game modes, set “Join in Progress”: NO

 

TEAM DEATHMATCH

 

Time Limit: 20 minutes

Score Limit: 1500

 

TEAM OPTIONS

 

Spectator: Team only

Wave Spawn Delay: None

Forced Respawns: Enabled

Radar Always On: No

Friendly Fire: Enabled

 

PLAYER OPTIONS

 

Number of Lives: Unlimited

ReSpawn Delay: None

Max Health: Miniscule

Health Regeneration: None

Allow Kill Cam: Disabled

Allow Sprint: Enabled

 

GAME OPTIONS

 

Headshots Only: Disabled

Allow Health Regeneration: Enabled

Allow Air Support: Enabled

Old School Mode: Disabled

Hardcore Mode: Enabled

 

SEARCH AND DESTROY

 

Round Length: 3 minutes

Bomb Timer: 45 seconds

Plant Time: 5 seconds

Defuse Time: 5 seconds

Multi Bomb: Disabled

Score Limit: 8 points

Round Switch: Every Round

 

TEAM OPTIONS

 

Spectator: Team only

Wave Spawn Delay: None

Forced Respawns: Enabled

Radar Always On: No

Friendly Fire: Enabled

 

 

PLAYER OPTIONS

 

Number of Lives: 1

ReSpawn Delay: None

Max Health: Miniscule

Health Regeneration: None

Allow Kill Cam: Disabled

Allow Sprint: Enabled

 

 

GAMEPLAY OPTIONS

 

Headshots Only: Disabled

Allow Health Regeneration: Enabled

Allow Air Support: Enabled

Old School Mode: Disabled

Hardcore Mode: Enabled

 

DOMINATION

 

Time Limit: 20 minutes

Score Limit: 500

 

 

TEAM OPTIONS

 

Spectator: Team only

Wave Spawn Delay: None

Forced Respawns: Enabled

Radar Always On: No

Friendly Fire: Enabled

 

 

PLAYER OPTIONS

 

Number of Lives: Unlimited

ReSpawn Delay: None

Max Health: Normal

Health Regeneration: Normal

Allow Kill Cam: Disabled

Allow Sprint: Enabled

 

 

GAMEPLAY OPTIONS

 

Headshots Only: Disabled

Allow Health Regeneration: Enabled

Allow Air Support: Enabled

Old School Mode: Disabled

Hardcore Mode: Disabled

 

HEADQUARTERS

 

Time Limit: 20 minutes

Score Limit: 250